Showing Tag: " rig" (Show all posts)


Posted by Jeremy YeoKhoo on Wednesday, August 20, 2014, In : Production 
Could not wait to see this completed. Was a whirlwind of a job and had a lot of fun working on it.

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Iconic Emerge

Posted by Jeremy YeoKhoo on Saturday, May 24, 2014, In : Production 
Here is the latest project I worked on for Engine in Sydney as a freelancer Rigger. Had a bit of fun on this one. 

THE ICONIC EMERGE from Renée Cooper on Vimeo.

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Posted by Jeremy YeoKhoo on Friday, February 14, 2014, In : Industry News 
Could this be the answer to FaceRobot? Faceshift, a markerless Motion Capture system using the xbox kinect camera, all relatively cheaply.

Faceshift from Hugo Arcier on Vimeo.

Heres the Demo

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Alt.vfx breakdown for Nissin commercial

Posted by Jeremy YeoKhoo on Monday, January 27, 2014, In : Production 
This is the latest commercial for Nissin Japan, released earlier this year. Showing the breakdown for Alt.vfx of my rigging and creature(muscle) work for the polar bear. 
Nissin : Polar Bears VFX Breakdown by itsartmag
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LEGO Star Wars Animated Special Details Reveale

Posted by Jeremy YeoKhoo on Sunday, July 10, 2011, In : Production 
Something I had worked on as a Character Rigger. A TV spot for LEGO Star Wars for broadcast, to be released in a few weeks.

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Camera Rig - JYK

Posted by Jeremy YeoKhoo on Sunday, February 6, 2011, In : Personal Projects 

Here is a camera rig I created in Maya. It's rigged up for its simplicity in use, the animator/film maker in mind and mimics real world camera's limitations. The HUD command will be uploaded shortly. Versions 1.00


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Character/Creature Technical Director

Currently working for Animal Logic as a Creature Technical Director My skillsets are geared towards Character Specialisation. Specifically in rigging, Creature and Character Effects, Look Development for Mental Ray and Renderman.